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25.1 Patch Notes

Jun 27, 2023

※ The times shown below are subject to change.

※ Please note that PC players can anticipate map changes every Wednesday at 2 AM UTC, while Console players can expect the same every Thursday at 7 AM UTC.

※ In Random Map regions, each map will have an equal probability of being selected, with a probability of 20%.

※ Please note that the features and updates described below are subject to change or removal due to issues such as bugs, in-game problems, and community feedback. The images used are intended as visual references only; the actual game may look different as the builds are continually developed and refined before release.

Introducing the world's first designated marksman rifle, the Dragunov, to PUBG: BATTLEGROUNDS, complete with its potent, lethal firepower. This new addition to the arsenal utilizes 7.62mm ammunition and is recognized for its potential to inflict high damage akin to a sniper rifle. With a bit of luck, you can take down an enemy in a single shot, adding a thrilling element of unpredictability to both Solo and Squad encounters. However, the Dragunov is not without its challenges: its hefty recoil and slower firing rate require a steady hand and quick reflexes. If you're a player confident in your ability to master these traits, we highly recommend stepping up to the challenge!

At a given probability, the maximum amount of damage will be inflicted.

Dev's Comment:

Greetings, players! We're excited to officially unveil the Dragunov, as recently previewed in our last Dev Letter. In general terms, the Dragunov boasts performance akin to other designated marksman rifles but has been uniquely engineered to deliver potentially high damage at a given probability, but also presenting risks in terms of recoil and firing rate, commensurate with its potential for high damage output.

Our dev team aspires to break away from updating with similar weapons, and instead, introduce weaponry embodying unique concepts to foster distinct gameplay experiences. We are hopeful that the Dragunov, with its new position in the weaponry arsenal, will offer an exciting, fresh dynamic for our players.

As we are introducing a novel system that expands on the existing mechanics of PUBG: BATTLEGROUNDS, we will be intensively monitoring both community feedback and vital gameplay statistics. Your thoughts and comments are not only welcome but crucial to us. Through these kinds of innovations, we aim to go beyond basic game balancing - our goal is to stimulate a rich tapestry of scenarios, augment the thrill of strategic gameplay, and establish a dynamic environment where our players can continuously evolve and improve their skills. The Dragunov, readily available as a world spawn weapon, is something we hope all players will have the opportunity to experience. We aspire for it to become a versatile and impactful choice across the board, in both Normal Matches and Ranked. We invite you to encounter the Dragunov in our Test Server today!

Experience unparalleled sophistication with the three exclusive Aston Martin special vehicle skins, which promise to elevate your in-game and out-of-game experience to a level of luxury that only Aston Martin can provide!

Even after the conclusion of the sales/rewards period, items unacquired will remain visible, distinguished by a lock icon.

Stay tuned for an array of exciting updates related to our collaboration with Aston Martin! Be sure to check out the Aston Martin announcement to learn how you can obtain the exquisite Aston Martin skins, explore the new Crafter Pass: Aston Martin, navigate the fresh Aston Martin Crafting page at the Workshop, participate in events, and much more!

※ The following updates apply to every mode.

Presenting a vigorous wind of sand that traverses across the desert-like map - the Sandstorm. The Sandstorm...

Introducing the new Zipline, enabling fluid navigation across various locations.

Every Zipline is equipped with two ropes.

Dev's Comment:

With the introduction of Ziplines, players can strategically navigate through the islands and various ridges of Miramar at a brisk pace. Difficult-to-access spots, like enemy-guarded areas, can be breached swiftly and stealthily via Ziplines. The feature not only adds an exciting layer to combat dynamics but also aims to mitigate the challenging terrain of Miramar.

Additional Pickups and Mirado vehicles will now spawn in both Normal and Ranked modes.

Dev's comment:

In our latest update for Miramar, our primary focus has been on fine-tuning and enhancing existing features, rather than implementing a large-scale overhaul.

Historically, Miramar presented players with numerous challenges: navigating difficult terrain, engaging in complex ridge combat, and strategizing around challenging landscapes. With this update, our aim is to diversify the gameplay experience by introducing various visual enhancements and incorporating new content. All the while, we've made every effort to maintain the core elements that define Miramar's unique gameplay.

We have worked to improve the Miramar terrain, merging a wider range of strategic routes to alleviate difficulties related to player movement, all while preserving Miramar's hardcore ethos. In our first step towards this goal, we have simplified or entirely removed certain areas of the map that were underutilized or somewhat isolated, thereby streamlining the gameplay for our players.

For this update, we have meticulously reworked elements of the map that were inconsistent with accumulated gameplay data and player feedback. Our aim is to broaden the spectrum of possibilities for players within the visually enhanced map environment.

We hope that, through these changes, we can increase the variety of viable looting spots available to players during the initial phases. In turn, this should enrich both movement patterns and strategic decision-making within the game. Our ongoing mission is to continue enhancing the game, maintaining balanced map environments and fostering gameplay diversity. Our goal is to refresh established patterns and ensure that Miramar becomes an even more engaging and accessible map for all players.

Dev's comment:

We've been closely tracking your comments regarding the Emergency Pickup, including concerns about the plane's altitude making it difficult to spot, the confusion caused by the similar sound effects it shares with Care Packages, and its frequent drop-offs to inaccessible areas. To address these issues, we have implemented balance modifications to the Emergency Pickup.

This update is applied as the default setting. You can change the settings through Settings -> Gameplay -> Function.

Below are the rewards you'll be receiving based on your final Tier from the previous Ranked season.

Tier

Rewards

Gold PUBG ID Emblem

Ranked Parachute Skin

Animated Platinum PUBG ID Emblem

Ranked Parachute Skin

Platinum Medal

Animated Diamond PUBG ID Emblem

Ranked Parachute Skin

Platinum, Diamond Medal

Animated Master PUBG ID Emblem

Animated Master Nameplate

Ranked Parachute Skin

Platinum, Diamond, Master Medal

Bonus rewards for Top 500 players:

※ The following updates apply to Custom Match - Team Deathmatch as well.

Dev's comment:

Following the initial release of Intense Battle Royale, we've observed its widespread popularity among our fans, and at the same time, also noted a steady stream of feedback expressing a desire for the availability of FPP mode, with many opinions voicing that the pulsating late-game scenarios inherent to the Intense Battle Royale experience could be more immersive if experienced through FPP. Acknowledging this, we've shifted the gameplay perspective from TPP to FPP.

As part of our ongoing commitment to enhancing the gaming experience, we've been exploring various improvements up to this point, such as the addition of new areas, and believe this change can further elevate the immersive qualities of Intense Battle Royale.

While TPP has been phased out of live matches, players can still enjoy TPP in Custom Matches!

In accordance with the Miramar update, the previous version of the Miramar map has been removed.

Dev's Comment:

We've identified a need for a system that continuously suggests potential team members. In response to this requirement, we're introducing the Team Suggest feature that recommends familiar players to those who show a preference for team play. We're hopeful that this initiative will incentivize the formation of teams and heighten the enjoyment of matches with suggested players!

Dev's Comment:

The Team Up feature was developed to facilitate immediate team formation among players who found synergy with randomly encountered teammates. However, not all team members finish the match simultaneously, as they might be engaged in other activities such as watching their Death Cam or spectating. This circumstance necessitated the consideration of numerous exceptional cases when forming teams, subsequently complicating the development and maintenance of fundamental team features.

Furthermore, the Team Up feature has been found to be seldomly utilized by our players. While it has potential value for a subset of our player base, the high maintenance cost combined with the introduction of the new Team Suggest feature have led to our decision to discontinue this feature.

Although we acknowledge the Team Suggest feature can't completely replace all functionalities of Team Up, it provides a variety of viable alternatives, as players can now transparently monitor the status of other players in the lobby and dispatch invites or friend requests. Additionally, the forthcoming Team Suggest feature will further assist in addressing a shortage of team members.

Fixed an issue causing abnormal Death Cam sessions when a player, having survived a Comeback BR, subsequently dies after eliminating another player.

PUBG: BATTLEGROUNDS TEAM.

(PC) Test ServeNormal Match: MiramarLive Server - Featured MapMiramarMiramar is available as a Featured Map for two weeks.Live Server - Normal MatchWeek 1: Erangel / Miramar / Vikendi / Sanhok / KarakinWeek 2: Erangel / Taego / Deston / Sanhok / ParamoWeek 3: Erangel / Miramar / Vikendi / Sanhok / KarakinWeek 4: Erangel / Taego / Deston / Sanhok / ParamoLive Server - Ranked Deston (10%)※ Please note that the features and updates described below are subject to change or removal due to issues such as bugs, in-game problems, and community feedback. The images used are intended as visual references only; the actual game may look different as the builds are continually developed and refined before release.Dev's Comment: PartonaDev's comment: ResortDev's comment: Truck StopDev's comment:Dev's Comment: AlcantaraBrick YardCampo MilitarCanteraChumaceraImpalaLos LeonesPecadoPower GridPrisonWater TreatmentSouthern islandDev's comment:Dev's comment:New Map: BoardwalkDev's comment: Dev's Comment: Dev's Comment: